A 2.5-hour spy mission in Fall River. No guide, no download, no experience required. Solo players welcome.
Some people come to Fall River for the views. Your team is here for the mischief. In plain terms: a 2.5-hour team spy game on foot, played on your phones.
The mission is the excuse. The real game is figuring out which of your teammates has been lying since the first stop.
Some missions need a sharp eye, some need a little nerve, and some need everyone talking at once. No puzzle skills required, just a sense of humor. There may be a double agent on your team. There may not.
Step-free mapped paths all the way: 2.6 km, 4 stops and about 2.5 hours, at whatever pace your team likes. No guide, nothing to download.
And then there is that one teammate who is never living down what happened at the third stop. You will have the photos to prove it.
Who it's for:
- Friends, couples and families with teens: finally, a day out with more to talk about than where to eat.
- Solo travelers and anyone new in town: join an open session and team up with other players. You arrive alone and leave with a team, which is more than most networking events manage.
- Private groups: bachelor and bachelorette parties, girls' weekends, boys' trips, wedding parties, work teams and active over-55s. Pick the day; we will handle the intrigue.
Book a private game for 1 to 8 players on a date you choose; a team of one works too. Prefer company? Join the open session every Sunday at 3pm to team up with other players. If nobody else books it, we let you know in advance so you can play solo or move to another date. Bigger groups play as several private teams.
What to expect
Turn up at Ruggles Park by your departure time. Meet at the corner of Cherry Street and Seabury Street, at the edge of Ruggles Park. Your mission starts on your phones there and leads your team to 4 stops over about 2.6 km on foot, finishing at the last stop about 2.5 hours later. Only the meeting point is shared in advance; the rest is revealed as you play.
- Bring a charged phone for each player, with mobile data; a power bank helps
- About 2.6 km of walking; wear comfortable shoes
- Outdoors in typical weather; if conditions turn unsafe, we reschedule you or refund you
- The challenges suit teens and adults; younger players are welcome with grown-ups on the team
- The walk between stops follows step-free mapped paths, and no stop is marked as inaccessible. Kerbs and paving are not checked on the ground, so contact us if you need full step-free access.
Cancellation and changes
• Plans change: cancel any time up to 45 minutes after your departure and choose a credit for the full amount you paid (valid 12 months on any quest), a free reschedule, or a refund of your full payment minus the non-refundable payment processing fee.
• Still the only player one hour before an open departure? We email you how many players have signed up, and you choose: play the quest solo, reschedule for free, take a credit for the full amount, or get a refund minus the non-refundable payment processing fee.

















