Leave the guidebook behind. Take the group. A 2.5-hour real-world spy adventure, solo or as a team
Mompox with no guide, no clipboard, and nobody shuffling along behind a raised umbrella.
This is not a tour. Nobody is at the front talking, there is no pace to keep up with, and nothing you have to be quiet for.
You meet at the start, and from then on the story belongs to your team, whether that is people you came with or people you have just met. You are not following a stranger with a flag. You are following a story across four stops, and working out together where it leads.
Some of it needs someone paying attention to detail. Some of it needs a team willing to be a little silly in a public square. Most of it just needs a group of people who are happy to be in it together.
Nobody times you between stops. Stop for a coffee whenever you like. The story waits.
What you leave with is not a tour of Mompox. It is the photos, the in-jokes and an afternoon nobody else on the street had.
Know before you go
• It is outdoors, takes about 2.5 hours and has four stops. The route is built to be walked, and a bus or taxi between stops is fine if you prefer.
• Play solo or in a team of 2 to 6. Groups larger than 6 are welcome and are split into several teams.
• Only the meeting point is shared in advance. The rest is revealed as you play.
• Keep an eye on traffic, weather, opening hours and what is around you.
• Open matchmaking departures run Sundays at 3:00 PM in the destination’s local time, so everyone who wants a team is pooled onto the same departure. Booking privately? Start any day, at any half hour from 8:00 AM to 1:30 PM.
• Plans change: cancel any time up to 45 minutes after your departure and choose a credit for the full amount you paid (valid 12 months on any quest), a free reschedule, or a refund of your full payment minus the non-refundable payment processing fee.
• After the quest has loaded, temporary connection loss is supported and queued activity can synchronize when connectivity returns.
• No paid attraction admission is required to complete the standard quest.
• Still the only player one hour before an open departure? We email you how many players have signed up, and you choose: play the quest solo, reschedule for free, take a credit for the full amount, or get a refund minus the non-refundable payment processing fee.




























