{{dynamic_page_collection.title}}

2小时和30分钟

簡易

2.5 hours in Gettysburg that go faster than 2.5 hours should. A 2.5-hour real-world spy adventure, solo or as a team
2.5 hours in Gettysburg that go faster than 2.5 hours have any right to. You start with a briefing at the meeting point. After that the city does the work: four stops, places that turn out to be far more interesting than they look, and a story that keeps unfolding as you go. Nobody times you between stops. You move at your own speed, take the detour if you fancy it, and pick the thread back up whenever you are ready. The story waits for you, not the other way around. Each stop brings something different, and we would rather not say what. The afternoon accumulates without feeling like it is going anywhere, and then suddenly you are at the last stop and wondering where the time went. People finish these saying it went too quickly. That is usually a good sign. It means the story held you, the city surprised you, and the company was worth having. Know before you go • It is outdoors, takes about 2.5 hours and has four stops. The route is built to be walked, and a bus or taxi between stops is fine if you prefer. • Play solo or in a team of 2 to 6. Groups larger than 6 are welcome and are split into several teams. • Only the meeting point is shared in advance. The rest is revealed as you play. • Keep an eye on traffic, weather, opening hours and what is around you. • Open matchmaking departures run Sundays at 3:00 PM in the destination’s local time, so everyone who wants a team is pooled onto the same departure. Booking privately? Start any day, at any half hour from 8:00 AM to 1:30 PM. • Plans change: cancel any time up to 45 minutes after your departure and choose a credit for the full amount you paid (valid 12 months on any quest), a free reschedule, or a refund of your full payment minus the non-refundable payment processing fee. • After the quest has loaded, temporary connection loss is supported and queued activity can synchronize when connectivity returns. • No paid attraction admission is required to complete the standard quest. • Still the only player one hour before an open departure? We email you how many players have signed up, and you choose: play the quest solo, reschedule for free, take a credit for the full amount, or get a refund minus the non-refundable payment processing fee.
包括什么?
    • The full GoQuestIRL quest on your own phone • A spy story across four stops, each revealed as you play • Missions for the whole team, and the photos you take along the way • Being matched into a team when you book an open departure
    排除
      • Public transport or taxi fares, if you choose to use them • Food and drinks • Smartphones, mobile data, or portable chargers • A live guide or in-person host
      请注意
        You stay with your team for the whole quest. The route never separates players, and no mission sends you anywhere on your own. Every stop is an outdoor public place that is open and in use: no private addresses, no restricted areas, no isolated spots. Evening departures are only offered where every stop on the route is lit and open at that hour. You can switch your booking to a private group at any time before departure, so only the people you booked with can join. Every mission can be skipped, with no penalty and no explanation needed. Your team decides who appears on camera, and recap videos stay private unless you share them. If you ever feel uncomfortable, you can stop and leave at any point. Contact us and our support team will make it right. Follow local laws, posted signs, and pedestrian rules at all times. Do not enter restricted areas or take unnecessary risks to complete a mission. Pause the experience whenever conditions make it unsafe to continue. Players remain responsible for their own personal belongings.
        需要带些什么
          A charged smartphone for each player Mobile data to load and sync the quest Comfortable shoes Weather-appropriate clothing A power bank if you have one A sense of humour