A different day out in Seville: a 2.5-hour spy adventure with shared decisions and stories worth retelling.
Spies do their best work in plain sight, and in Seville so can your team. In plain terms: your team explores on foot and takes on spy missions together.
You will see Seville. You will also see a side of your teammates that no dinner party ever revealed.
You do not need to be good at puzzles; you need people willing to have opinions, loudly, on a street corner. There may be a double agent on your team. There may not.
Take it slow and stop for coffee: over about 2.5 hours, 4 stops and 2.2 km on foot, the mission waits. Your teammates' suspicions will not.
Afterwards, the surprise-party planning committee has a shortlist, and one teammate is never being told anything again.
Who it's for:
- Friends, couples and families with teens: finally, a day out with more to talk about than where to eat.
- Solo travelers and anyone new in town: join an open session and team up with other players. You arrive alone and leave with a team, which is more than most networking events manage.
- Private groups: bachelor and bachelorette parties, girls' weekends, boys' trips, wedding parties, work teams and active over-55s. Pick the day; we will handle the intrigue.
Book a private game for 1 to 8 players on a date you choose; a team of one works too. Prefer company? Join the open session every Sunday at 3pm to team up with other players. If nobody else books it, we let you know in advance so you can play solo or move to another date. Bigger groups play as several private teams.
What to expect
Turn up at Plaza Alfaro by your departure time. Meet at the Cruz de la Cerrajería. Your mission starts on your phones there and leads your team to 4 stops over about 2.2 km on foot, finishing at the last stop about 2.5 hours later. Only the meeting point is shared in advance; the rest is revealed as you play.
- Bring a charged phone for each player, with mobile data; a power bank helps
- About 2.2 km of walking; wear comfortable shoes
- Outdoors in typical weather; if conditions turn unsafe, we reschedule you or refund you
- The challenges suit teens and adults; younger players are welcome with grown-ups on the team
- The walk between stops follows step-free mapped paths, and no stop is marked as inaccessible. Kerbs and paving are not checked on the ground, so contact us if you need full step-free access.
Cancellation and changes
• Plans change: cancel any time up to 45 minutes after your departure and choose a credit for the full amount you paid (valid 12 months on any quest), a free reschedule, or a refund of your full payment minus the non-refundable payment processing fee.
• Still the only player one hour before an open departure? We email you how many players have signed up, and you choose: play the quest solo, reschedule for free, take a credit for the full amount, or get a refund minus the non-refundable payment processing fee.
































